Humans of Simulated New York

2016

HOSNY is a participative agent-based simulation built to speculate alternative economies. It asks how world-building as interactive gameplay creates the opportunity for a better and more complete understanding of the complex relationships that make up the systems of our world.

Players set a virtual model of New York with simulated citizens, built using data based on the U.S. Census and agent-based modelling, according to their preferences of how the world should function. They are then assigned a character from this simulated pool and the chance to steer the future of the city through a gamified version of democracy: players take turns voting on important issues at the end of each play session.

Completed at DBRS Innovation Labs with Francis Tseng.